RE: Are Publishers trying to kill the PC games market?
Publishers are retarded, always have been. It's the natural way of things - whenever you get a bunch of people controlling X but have very little productive input into X, X gets driven into the ground because of the effort wasted in making the clueless-but-in-charge people happy.
You should buy Skyrim though, it works fine out of the box and the only complaint I've had so far is the initial menu system - see below. I've not noticed any actual game problems, in fact it's frickin' awesome and is well up there with Morrowind in the immersion and fun stakes. Seriously. I have no idea how the people who shat out Oblivion managed to follow up with this but II'm not complaining - and according to steam I've somehow managed to clock up 94 hours played so far and I've no idea how. :o
DLCs, if they were small but regular expansions (and some of them are), would be fine. However DLC to a lot of publishers has the same effect as the word "microtransaction", it short circuits their brain completely, bypassing the competence centre and tapping directly into the primary greed core. That's the only explanation for so many games trumpeting DLC that are either a) things that should have been in the game to begin with and are required for it to work or b) are junk, like a new weapon skin or whatever.
DRM is also stupid but for different reasons. As a base concept I'm ok with it as a futile gesture in a long line of futile gestures - I remember getting the x-wing manual photocopied to get around the copy protection - but in practice the choices publishers keep making on how to implement their DRM have been reliably terrible. All the DRM efforts tend to do is punish those who were stupid enough to buy the game instead of pirating it, because whatever DRM is chosen, there will be a cracked version available days after release. (And in many cases, often before the official release.)
When I'm buying games now, I first do some googling to see what sort of DRM the game has. If it's none, or an inoffensive things like a one time activation/on steam then fine, but if it's one of the silly "we're going to cripple your PCs performance with shitty drivers and rootkits" then I won't buy the game. Top tip number one is never buy a Ubisoft game.
Consolitus is depressing but most of the problem is actually down to piss poor porting. Skyrim is a good example of this actually, as once you're in the game it works nicely but the UI up to that point was apparently designed either by an alien or as part of a concious effort to make a good example of how not to make a menu system. A good chunk of this is because it's designed for an xbox controller but even with one, it's rather arse about face - so it's shit design compounded by shoddy porting work. In Skyrim's case though thats the only real problem with the port though, mainly because Bethesda are now practiced at making intelligible ini files.
Actually I think the main problem is at some point the games industry got too big. There is too much money involved, much of it without good reason. Case in point being Bioware's new starwars MMO, hundreds of millions somehow spent on that though having played the beta (albeit for 30mins) I've no idea what exactly it bought because the game is just a wow clone with a lightsaber - a pleasant clone and I suspect it'll be fun for a month or so but theres no sign of hundreds of millions of dollars there. That sort of insane spending results in far too many people being involved, so things get done both by comittee and by people who really have no idea what is going on, all resulting in worthless DLCs, microtransactions that make no sense or are actively detrimental to the long term interests of the game (for MMOs), thoughtless code porting and self-defeating DRM implementations.
For me there are very few games I'll buy at release and they're all ones that I'm both interested in and are made by people who have yet to fuck it up completely. That makes it a short list indeed - in fact release date buys I can think of in the last few years have pretty much been limited to the Witcher (1&2), Mass Effect 2 (got 1 in a sale, thought it was awesome) and Skyrim. (Liked FO:NV and the fluff for Skyrim made it seem much more a Morrowind than an Oblivion - and it is!)
WoW
Shaikki, Druid
EVE
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